Wikimedia Release Engineering Team/Bug triage
This page is under construction Please help review and edit this page. |
This is a preliminary checklist for triaging the Release Engineering Team backlog.
Culling
[edit][ ] Is this actually for our team? [ ] Is this a duplicate?
Tags
[edit][ ] Tagged "Release-Engineering-Team" [ ] Move to appropriate column *Doing
if you plan to work on it within this quarter *Next
if you plan to work on it within the next quarter *Seen
if you don't know when we will work on it [ ] Tagged with an appropriate component * Release Pipeline * Train Deployments * Scap * Quibble * Deployments * Developer Productivity * Continuous-Integration-Infrastructure * Continuous-Integration-Config * Zuul * Phabricator * Phatality * local-charts * Diffusion * dev-images * Github-mirrors * Gerrit * GerritBot
Priority
[edit]This blog post about Bugs & Priority by Brian Michel is a good take on bug priority. We may need something more specialized for us in future; i.e., we may want to consider if a feature request is on our roadmap. See also Base SLOs for code.
Assignment
[edit]In general, we assign things to people when people are *just about* ready to do them, or they're actively working on them.
We should avoid cookie-lickingâhaving people assigned to tasks that they have no intention of touching for, say, 30 days. To combat this problem, we should un-assign tasks that are not actively being worked on or tasks that we have no intention to work on.
There is a danger here of "fun" work being duplicated; i.e., since no one is assigned to a task two people pick up the task and start working on it. Claim tasks quickly (but judiciously) and drop tasks aggressively is probably the only remedy here.
Status
[edit]Helpful information on status at Bug_management/Bug_report_life_cycle.