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Wikimedia Engineering/WMF Tech Days 2012/TechDays-Mobile

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  • mobile first: design as if mobile is the only thing your website will ever run on
  • use technique called responsive design
  • progressively enhance the bigger the screen/capability of your device
  • using css grids for layout
  • device detection
  • what does mobile first mean for the apps that we build within WMF
  • is the current E3 work mobile ready? no.
  • mobile devices can't have feature parity. be user centric instead. what do we absolutely have to do? and what are they horrible at and shouldn't do
  • mobile enforces constraints
  • watchlists
  • name of article
  • date of change
  • summary
  • the wlm android app chose to show only one license option instead of the multiple on the desktop. this was a delibrate decison as mosts photos would be done by the user and it simplified the workflow
  • WLM participants have not asked for any new license options
  • Would article feedback work from mobile?
  • input would likely work
  • you would have to get rid of any hover effects
  • Biggest failing of the desktop is that it crams everything in
  • Instead were thinking about what each device is best for
  • Phone
  • Upload an image
  • Tablet
  • Curate that image
  • Desktop
  • Add that image to an article
  • Near by view could be used for a contribution workflow
  • User sees a map that shows them monuments near them that have no images
  • User is prompted to upload an image as they are right next to it
  • Could the tea house be a mobile product?
  • it seems similar to a Q/A site but you typically need a much longer time then what mobile offers
  • Quora has a lot of users who edit on mobile
  • Wikipedia has no interest graph
  • Visual editor should adapt to mobile easily
  • Corners on mobile devices are the easiest to touch (really good idea)
  • Will mobile focus more on readers?
  • tiny at best. we did that last year. we are now focusing on contributors