Wikimedia Engineering/WMF Tech Days 2012/TechDays-Mobile
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- mobile first: design as if mobile is the only thing your website will ever run on
- use technique called responsive design
- progressively enhance the bigger the screen/capability of your device
- using css grids for layout
- device detection
- what does mobile first mean for the apps that we build within WMF
- is the current E3 work mobile ready? no.
- mobile devices can't have feature parity. be user centric instead. what do we absolutely have to do? and what are they horrible at and shouldn't do
- mobile enforces constraints
- watchlists
- name of article
- date of change
- summary
- the wlm android app chose to show only one license option instead of the multiple on the desktop. this was a delibrate decison as mosts photos would be done by the user and it simplified the workflow
- WLM participants have not asked for any new license options
- Would article feedback work from mobile?
- input would likely work
- you would have to get rid of any hover effects
- Biggest failing of the desktop is that it crams everything in
- Instead were thinking about what each device is best for
- Phone
- Upload an image
- Tablet
- Curate that image
- Desktop
- Add that image to an article
- Near by view could be used for a contribution workflow
- User sees a map that shows them monuments near them that have no images
- User is prompted to upload an image as they are right next to it
- Could the tea house be a mobile product?
- it seems similar to a Q/A site but you typically need a much longer time then what mobile offers
- Quora has a lot of users who edit on mobile
- Wikipedia has no interest graph
- Visual editor should adapt to mobile easily
- Corners on mobile devices are the easiest to touch (really good idea)
- Will mobile focus more on readers?
- tiny at best. we did that last year. we are now focusing on contributors