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User:Punith.nyk/Bi Weekly Report 1

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Hi guys, Punith Nayak this side. I'm from Udupi,a beautiful city which is located on the coastline of the Arabian Sea, and it boasts beautiful beaches.Malpe Beach, in particular, is a popular tourist spot known for its picturesque beauty, water sports activities, and fresh seafood. I'm a B Tech third year student studying Computer Science at Manipal Institute of Technology.

GSOC welcome session

To start with community bonding which was meant to spend time with mentors was pretty much done before as I was started contributing to VideoCutTooland other Wikimedia projects from December 2022.Met my mentor Sohom Datta and Gopavasanth who were pretty much helpful during my initial contribution period.

On our first official online team meet I meet my co-contributor Varun ,a friendly guy who later of helped reviewing my code .

Work

  1. The Birth of an Idea: During a discussion session, I proposed the idea of having an official design page for VideoCutTool. This idea was met with approval from my mentor, setting the wheels in motion for its implementation. Excitement filled the air as I embarked on this new project, eager to contribute to the development of a cutting-edge video editing tool.
  2. Collaborative Design Review: To ensure the best possible outcome, my mentor introduced me to Sudhanshu Gautam, a seasoned designer who generously shared his expertise. Sudhanshu guided me through the design review process, offering valuable insights and suggestions for improvement. We worked together to refine the design, ensuring it aligned with the Wikimedia style guidelines, thus enhancing its overall visual appeal and usability.
  3. Keyboard Navigation for Improved User Experience: Recognizing the importance of user experience, I decided to focus on implementing keyboard navigation in VideoCutTool. Keyboard shortcuts are a powerful tool that allow users to perform actions quickly and efficiently, reducing the reliance on mouse interactions. By incorporating key shortcuts, we aimed to enhance the overall user experience and streamline the editing process.
  4. Context Splitting: Minimizing Redundant Rendering: One of the challenges I encountered during the development process was the issue of redundant rendering. Whenever a single variable in the context changed, the entire component would re-render, leading to unnecessary performance overhead. To overcome this, I employed context splitting. This optimization significantly improved the tool's performance, ensuring a seamless and fluid editing experience.